Interactive experiences and games.
Game Development
Games and interactive experiences that move people. Built for performance on the lowest-spec target you care about.
Last reviewed 03 November 2026
Overview
What we deliver.
Browser, mobile, and desktop games — from hyper-casual to interactive brand experiences — built in Unity, Unreal, or WebGL.
Capabilities
What you can ask us to build.
Unity & Unreal Engine
Cross-platform game development with mature toolchains.
WebGL & three.js
In-browser interactive experiences with no install friction.
Branded experiences
Interactive marketing, product configurators, virtual showrooms.
Multiplayer & backend
Authoritative servers, matchmaking, leaderboards.
Process
How we work.
01
Concept
Pitch, prototype, and core-loop validation.
02
Vertical slice
One polished level proving the entire pipeline.
03
Production
Content scaling, performance tuning, platform certification.
04
Live ops
Telemetry, content updates, community support.
Tech stack
Tools we reach for.
Outcomes
What good looks like.
- 60 frames-per-second on target hardware
- Sub-50-megabyte initial download where applicable
- Platform certification on first submission
Talk to our team
Scope your Game Development project.
Share a few details and we will reply within one working day with a shaped scope, indicative timeline, and the team we would put on it.
- info@rudrax.co.uk
- Headquarters
- London, United Kingdom
- Response time
- Within one working day
Prefer to book a time?
How the intro call works
Everything you need to know before booking
Thirty focused minutes with a senior engineer — no slide decks, no sales pitch. Here's how we make it useful.
- 30 minutes over Google Meet. We'll send a calendar invite with the link once you book.
- A senior member of our team — usually an engineering or product lead — who can scope your project end-to-end and answer technical questions on the call.
- Nothing formal. A short description of the problem you want to solve, any rough timeline or budget, and links to existing products or designs (if you have them) are more than enough.
- All slots are displayed in London time (Europe/London). The calendar invite will adapt to the time zone of your calendar automatically.
- No. The intro call is free with no obligation. If we're a good fit, we'll follow up with a written proposal and fixed-scope plan within two working days.
- If we agree to move forward, you'll receive a written proposal covering scope, milestones, team, timeline and a fixed price. From there, kick-off is typically within 1–2 weeks.
- Yes. Reply to the confirmation email at least a few hours before the slot and we'll reschedule. There is no cancellation fee.
- Happy to. Send your NDA to info@rudrax.co.uk before the slot and we'll have it signed in time for the meeting.
Still have questions? Book the slot — we'll answer everything live.
